I thought it'd maybe be a 1000 coin one, so.. You understand, literally everyone and their mother would buy it since it's reasonably priced and a collab, making them heaps of cash anyhow! But nope! Just make it restricted to a thousand and make it price a WHOPPING 160 DOLLARS! And guess what? It sells out in minutes! Why? Because the wealthy NFT/Crypto folk who buy a picture for a thousand dollars are already investing on this recreation.. So what can us casual collectors do? Just watch them get the cool stuff, neglect about this ever changing. 5- They say their sport is.. Well, a recreation first. And i imagine they wanna obtain something there, however it is miles, MILES from being an interesting, enjoyable recreation. Currently, the sport is insanely bare bones and it is obvious that the focus is on collecting. What do you do exactly? Just go in, do the missions to get that Poppy Blanko and repeat the identical sport-modes again and again?
Like I said, take fortnite for example, a game I play actively and have spent a lot of money in. You're Never gonna have all skins, there are skins that are distinctive to purchasing a specific cellphone or a selected console, etc. But it is the fact that with thirteen dollars a MONTH, you get a complete battle-cross price of missions, skins and content material AND with 30 dollars, you should purchase at the very least 5-6 collab or good skins. In Blankos? 30 dollars nets you a single limited drop. And yeah, you can in all probability sell it for more than it is price initially, however what is this recreation about, then? Collecting? Or shopping for and promoting to generate profits? The issue with Blankos is that it is reached the NFT/Crypto public, because it purposefully sold itself as that. I questioned after that E3 presentation: why would they use the words NFT and Blockchain a lot? They simply drove individuals away. But now I understand, it is as a result of these they drove away are the casuals who can only afford the 1000 coins blankos, while the NFT whales swooped proper in Similar to they wished. And now, they can make the sport an costly mess as a result of they KNOW these individuals will spend the cash. All they must do is release 2 or 3 afforadble ones so the casuals don't feel left out, then rake within the cash with the costly, limited drops. If you are a informal collector, don't play this sport, you is not going to be glad. But these are simply my thoughts. Do you agree with me? Disagree? Let me know beneath, I'd love to discuss.
Initially, I wanna begin by saying I'm not a hater, I'm not a troll and I'm not a damaging individual with these things. I've been into Blankos the second the ad showed up on youtube. Blankos, to me, is a fantastic thought at its core. I'm a collector, I've some IRL vynil figures from artists I like and heck, I obsess over collectibles in videogames. I've all the time been in search of a game that has a satisfying collectible aspect. I like getting my figures and checking them out, I like studying their descriptions, and so forth. Fortnite is okay however wasn't capable of scratch that itch, till Blankos got here. However, I feel like the largest issues have been straightforward to ignore and have now come up to the floor for the reason that E3 presentation was even introduced. Something's modified and it is confirmed to me the route the sport is going.. Something that opened my eyes and made me decide to cease whereas forward and not go loopy over this.
For example, on the primary half of last month, that they had a 2000 limited drop that costed 20 dollars. On the second half, they'd one other drop that was limited to 2000 but costed 35 dollars. They each offered out in minutes. You have Rougarou, Samurai Gorilla, Bullseye on Top of Glitter Goth and Menace AND Freddy Yeti (The one a thousand ones) and they even went as far as to sneak in Nijiro in riiiight before the month ended, which is horrible, as a result of normally folks have cash again initially of the subsequent month.. So what are they trying to do, squeeze every penny? I know I felt tempted to make use of cash I was saving for one thing else just to buy it due to the "worry of lacking out". 4- Any cool collabs are gonna be for whales/wealthy people on-line. While you've games like fortnite, whose collabs have in-game skins that value the identical as Fortnite's originals, the first collab they are doing (Deadmau5) has a limit of 1000 and but again, prices a bit of over a hundred and fifty dollars.
I started playing blankos and spent a bunch of cash on it, but at this level, I realized it's yet one more sport for rich NFT individuals who delve into crypto. 1- They do manner too many drops monthly.. And they get costly as hell. I'm satisfied this wasn't the case earlier than. Drops were constant in worth. And some releases after that were one thousand as properly. 15/20 dollars with unique, restricted drops that would take place at times. Nowadays, you've gotten three/4 one thousand drops a month PLUS not less than 2 costly limited ones, which aren't longer bought below the 20 dollar mark. 2- The drops themselves go from "reasonably priced" to "you are crossing the road" They already bought a blanko restricted to 500 and it was one hundred fifty dollars. 3- They've been testing the waters of how a lot cash per drop they can get away with by essentially decreasing the prints (artificial scarcity) and upping the price.
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